Greg Lock
Greg Lock grew up on a farm in the Fens of East Anglia. He studied visual art in Cambridge and Bretton Hall College, in West Yorkshire, before completing his MFA in Sculpture at Parsons School of Design, New York City, 1995. Greg continued making sculpture in both America and England before embarking on an innovative MA in Creative Technology at the University of Salford, 1999. He worked at the Centre for Virtual Environments in Manchester, UK before returning to the USA to work as an interdisciplinary professor of sculpture and new media at SUNY Purchase College for ten years. In 2011 Greg became the Director of the photography, film and related media program at The Hotchkiss School, in northwest CT, where he works today.
Greg has shown his work internationally, including museums such as Today Art Museum, Beijing, China and The Museum of Science and Industry, Manchester, England, as well as numerous educational galleries and independent experimental venues. Recently he participated in the Arctic Circle Residency in Svalbard, a Norwegian archipelago near the North Pole. Greg is the artistic and technical director of the artist-in-residence program at Rural Projects Studios in Gallatin, NY.
His technological specialties are 3D computer graphics, photogrammetry, digital photography, and sculpture.
PRACTICE STATEMENT
My artistic practice has its roots in sculpture, but spans multiple digital media technologies. My studio is both physical and virtual.
I work with materials in my traditional sculpture workshop; constructing and assembling, manipulating material surface, and examining the structure of stuff to assess its material qualities.
I also create and edit 3D objects on my computer. Inside the virtual sculpture workshop I construct objects from ‘thin air’, from my imagination, from photographs, and from drawings. I experiment further by representing digital objects as physical objects via printing processes, by creating new photographic representations of objects, and by generating time based media such as navigable and non-navigable environments.
My sculptural curiosity for investigating materials is sustained through what I consider the comparable experimentation with virtual digital objects. The results of my playful interaction with materials both physical and virtual often results in objects; my artwork. I show and share this work and I find the challenge of curating my own practice for exhibition a fulfilling experience.